![]() Set up the ceiling and floor portals, and then let the platform raise you up into the appropriate side room (the one without a ceiling portal). The plan in this case will be to press a button, quickly jump out of the side room and into a floor portal, bringing yourself through a ceiling portal in the other side room, and then proceed as normal. Also, the potential shortcut of flinging to the exit (see portals challenge, silver method), as in chamber 14, is prevented. The final room has only the ceilings in the side rooms usable. The transition hallway’s platforms move significantly faster, but the same method can be used, just with more accurate timing. ![]() So place a portal there, and another where the pellet hits the adjacent wall (not the angled platform), and watch it bounce its way to the receiver. Trace a path backwards from the receiver, bouncing off the platforms as a pellet would, and you will discover that the pellet needs to be coming straight out of the wall next to the three angled platforms (on that same wall). ![]() Notice the additional angled platforms, preventing the normal method. Now that you are with the pellet launcher and receiver, fling yourself over to the other side as normal. As you fall through, put another blue portal under you to fly back through to the main room and maneuver over to the next section. Another method which is more guaranteed is to, after placing the orange portal similarly, place a blue portal on the ceiling of the side room above the low floor. If you jump off the ledge and into the portal, pressing the necessary direction, you can manage to come up with just enough momentum to walk through the field into the next section. Take note of which direction the field is. Now place a blue portal on the floor below you. Place a blue portal on or below the camera, and come through to land on the side room’s ledge. Place an orange portal sideways as close to the emancipation field as possible. Room 3 has no portalable walls in the main room, and no staircase in the side room. The pellet moves a little slower, which requires you to place the next portals by the time the pellet hits the wall the first time, or else it will disappear and you will have to start this room again. Room 2 has an additional forcefield, requiring a 6-portal combination. You can do this on the first try, but if you miss, you can continue to fall through infinitely until you do manage to place a portal correctly. You need to shoot a portal (the same color as your ceiling portal) as you fall so that you can fling over to the other side. Place a portal on the ceiling and the floor. Room 1 has a lot fewer portalable surfaces. In the advanced chamber, most of the puzzles have been made more challenging, requiring alternate methods to solve them You can join the discussion on Portal Reloaded receiving its first gameplay trailer on the OC3D Forums. Portal Reloaded will require a copy of Portal 2 to play on PC. PC gamers can now add Portal released to their Steam Wishlist. ![]() This mod is being created by Jannis Brinkmann, who has released additional details about Portal Reloaded on Moddb and through Portal Reloaded's official website. Portal Reloaded is due to release on April 19th 2021, on the tenth anniversary of Portal 2's release. This mod will be voice acted and features its own storyline, with players assuming the role of test subject 4-5-0-9. This week, Portal Reloaded received its first gameplay trailer, showcasing how the mod alters Portal 2's gameplay mechanics, and how the game's mysterious green Portal adds a new dimension to the title.Ī green portal? Two timelines? While this may sound confusing, this addition will allow players to travel between two inter-connected timelines, allowing Portal Reloaded players to solve each of the mod's custom test chambers in new and unique ways. The game's standard Orange/Blue portals will function as normal but Reloaded's third green Portal adds a new dimension into the equation by enabling travel between two timelines. Portal Reloaded is the latest Portal 2 mod to take the community spotlight, altering the base game by adding a 3-way Portal gun into the mix. Portal 2 is almost ten years old, and the game's active modding community is continuing to keep the game alive with new content, creating new test chambers, story content and adding new mechanics to the title. ![]()
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